By D. Rus
A brand new pandemic - the perma influence - has taken over Earth of the close to destiny. everytime you play your favourite video game, watch out: your brain may perhaps merge with the digital international and sell off its comatose host. Woe be to these caught perpetually in Tetris! And nonetheless they're the fortunate ones in comparison to these burning alive perpetually in the scorched hulls of tank simulators.
But a few unfortunates - the handicapped and the terminally sick, shell-shocked military vets, wronged crime sufferers and different society misfits - decide to flee genuine lifestyles willingly, escaping to the unlimited international of on-line sword and sorcery MMORPGs.
Once a professional gamer and now a terminal melanoma sufferer, Max grasps at this ultimate probability to maintain his lifestyles and identification. So he is going for it - is going for the promise of immortality shared with a couple of trusty pals and the lady he loves. jointly they roam the roads of AlterWorld and pattern its suffering and ecstasy born of absolute freedom.
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Additional info for AlterWorld (Play to Live, Book 1)
If it's presentable, old man. ” “Of course not,” he said, revolted. “What do you take me for? She gave me two happy years, on and off, and I want to make an adequate return. ” “He's a small thing,” I said, holding up my thumb and fore-linger again. “Could he give her a perfect voice? For a time, anyway. ” Mortenson's suggestion sounded the gentlemanly thing to do. His ex-mistress sang cantatas at the local church, if that's the proper term. In those days I had quite an ear for music and would frequently go to these things (taking care to dodge the collection box, of course).
I said, and held out my hand for it, but he made no move to give it to me. “You'll want more copies,” he said. “No, I won't,” I said, looking over his shoulder. It was a remarkably clear photograph in brilliant color. Kevin O'Donnell was smiling, though I didn't remember such a smile at the time I snapped it. He seemed good-looking and cheerful, but I was rather indifferent to that. Perhaps a woman might observe more, or a man like my photographer friend — who, as it happened, did not have my firm grasp on masculinity — might do so.
Now when you tell a story, old man, the air of disbelief that descends upon the room is thick enough to cut with a chain saw, but it's not that way with me. There's nothing like a reputation for probity and an air of honest directness. His eyes glittered as I told him. He said could he arrange to give her something that I would ask for. “If it's presentable, old man. ” “Of course not,” he said, revolted. “What do you take me for? She gave me two happy years, on and off, and I want to make an adequate return.
AlterWorld (Play to Live, Book 1) by D. Rus